Machine Learning applied to videogames and Virtual Reality

Master Course, Escola de Noves Tecnologies Interactives - Universitat de Barcelona, 2019

Two of the main emerging topics in the videogame industry is the practical use of machine learning to develop games, and the increasing adoption of Virtual Reality as a gaming platform. I was given the chance to design the curriculum of an optional course in the 4th year of the degree in videogame development, and this is what I came up with.

1. Syllabus

You can find here the sillabus I designed for this course.

2. Deliveries

3. Requirements